Simera Professional Key (SPK)

Fernando R

Uruguay

Scala/C# Backend Developer

10+ yrs exp

Skills

  • AWS
  • Datadog
  • Docker
  • Game Development
  • Git
  • Hibernate
  • Java
  • JavaScript
  • Jenkins
  • Jira
  • Kubernetes
  • Linux System Administration
  • Microservice
  • MongoDB
  • MySQL
  • Oracle SQL
  • PostgreSQL
  • Python
  • Scala
  • SQL
  • Tomcat
  • Unity3D
  • Visual Studio
  • JavaScript ES6
  • C#
  • Eclipse
  • Maven
  • Microservices
  • Mockito
  • Phyton
  • Postman
  • Software Engineer
  • Springboot
  • Unity 3D
  • Video Game Developer
  • Visual Studio Code
  • Python/R
  • RESTful APIs
  • WebSockets
  • Python3
  • team development
  • Paython
  • Java.
  • Spring boot
  • Game
  • REST APIs
  • MSQL

Fernando R

Uruguay

Scala/C# Backend Developer

10+ yrs exp

Skills

  • AWS
  • Datadog
  • Docker
  • Game Development
  • Git
  • Hibernate
  • Java
  • JavaScript
  • Jenkins
  • Jira
  • Kubernetes
  • Linux System Administration
  • Microservice
  • MongoDB
  • MySQL
  • Oracle SQL
  • PostgreSQL
  • Python
  • Scala
  • SQL
  • Tomcat
  • Unity3D
  • Visual Studio
  • JavaScript ES6
  • C#
  • Eclipse
  • Maven
  • Microservices
  • Mockito
  • Phyton
  • Postman
  • Software Engineer
  • Springboot
  • Unity 3D
  • Video Game Developer
  • Visual Studio Code
  • Python/R
  • RESTful APIs
  • WebSockets
  • Python3
  • team development
  • Paython
  • Java.
  • Spring boot
  • Game
  • REST APIs
  • MSQL

Scala/C# Backend Developer

Beamable
March 2025 - September 2025

Maintained and enhanced microservice architecture for Beamable's game development platform using Scala and C# codebases. Contributed to migration efforts from legacy Scala services to C# to improve maintainability and unify technology stack. Developed new backend features while implementing resilient authentication systems and optimizing memory management for large-scale data processing. Collaborated with cross-functional teams to ensure seamless integration between backend services and Unity client implementations.

C# Backend Consultant

QuantConnect
October 2024 - January 2025

Led development of brokerage integration plugin for TastyTrade within QuantConnect's Lean algorithmic trading engine. Implemented comprehensive solution handling real-time market data streaming, order management, and historical data retrieval using WebSocket connections and REST APIs. Designed resilient authentication systems supporting OAuth and credentials-based methods. Implemented efficient memory management practices for handling large-scale market data. Developed robust error recovery mechanisms including automatic reconnection strategies and state management for reliable trading connections.

Game Developer

The Sandbox
May 2022 - August 2024

Developed features and resolved bugs in Unity C# ECS/DOTS architecture for The Sandbox's game maker platform. Implemented new behaviors and components enabling creators to build diverse experiences in The Sandbox metaverse. Coordinated with overseas teams, both internally and externally, to deliver platform enhancements. Contributed to flagship product improvements that expanded creator capabilities.

Backend Software Engineer

Perficient (formerly Overactive)
July 2021 - April 2022

Worked as senior backend software engineer for XPO Logistics (USA client). Designed, developed, and supported Java RESTful APIs for Piece Level Tracking reengineering project. Modified and enhanced services for new frontend systems to comply with business requirements. Worked within microservices architecture using Spring framework and Kubernetes orchestration.

Lead Game Developer

Atomic Kaiser (Own Enterprise)
March 2016 - March 2021

Founded game development studio and led complete development of Astra Exodus, a 4X space strategy game built with Unity3D and C#. Published by Slitherine Games in January 2020 on Steam. Managed all aspects of 5-year project including coding, game design, writing, and marketing. Contracted and managed external artists and musicians. Successfully brought game from concept to commercial release on major gaming platform.

Software Engineer

Intendencia de Montevideo
March 2010 - September 2021

Developed and maintained multiple J2EE and JavaScript applications focused on geographic information systems and document management. Built and expanded document management platform using Alfresco technology solution, managing, expanding, and integrating related enterprise systems. Created backend REST services providing document management capabilities to organization's application ecosystem. Developed management-focused J2EE systems using Hibernate, JSF, JBoss, and JSP technologies. Gained extensive DevOps experience through Linux, Tomcat, and JBoss server administration. Provided ongoing system and customer support for production applications.

System Analyst

Tata Consultancy Services
September 2005 - February 2009

Worked remotely for American Express and Ameriprise Financial (USA) within multicultural team managing IBM ISPF mainframe systems. Performed JCL programming tasks related to insurance policies and social benefits management. Led team during ISPF administration duties. Provided direct customer support to USA clients. Obtained Java certification and worked on Java-based projects.

Software Developer

Keldasil S.A.
January 2004 - July 2005

Maintained and documented Clipper-based systems for law firm information management. Developed and maintained company revenue management system using Visual Basic .NET.

Smart Scores

Communication
90
Role Fit
95
Adaptability
90
Problem-solving
90

Smart Skills

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